Mike Bithell is interviewed for the Guardian Games Blog

Mike is included in the Guradian’s Indie Dozen list, which features 12 upcoming indie developers.

Keith Stuart has interviewed Mike for the Guardian Games Blog. In the interview Mike talks about the development of Thomas Was Alone.

Newport Games’ Graduate Mike Bithell has been busy lately…

Part of the team at Bossa StudiosMike Bithell  has been involved in development of recent release Monstermind a social Facebook game. Monstermind has been getting some great press from JostiqAll FacebookAOL Games, and GameZebo, to name a few.

Mike has also been continuing development (mostly on a Sunday) of his own game Thomas Was Alone. We are all looking forward to seeing the finished game. You can play an early version of Thomas Was Alone on Kongergate (this version was made in 24 hours, probably on a Sunday).

Computer Games Design will be at playARK Cardiff

The Computer Games Design course has been invited to exhibit student and graduate work at playARK – Games on 1st October 2011, 10am – 4pm at Chapter Arts Centre, so come along and have a go.

The games will be part of the Open Playtest session, there will be a selection of games from current students and graduates, including Q.U.B.E.

playARK is part of the Cardiff Design Festival.

Q.U.B.E.’s presentation at the Tokyo Game Show’s Sense of Wonder Night

The guys  have just come back from showcasing Q.U.B.E. at the Tokyo Game Show. They were invited to present their game at the Sense of Wonder Night, to a select group of industry delegates.

Press Release: Toxic Games announces their first debut title, Q.U.B.E.


South Wales, UK – 9 th August 2011– Toxic Games, a newly formed small independent developer based in Newport, South Wales founded by former classmates, began development of Q.U.B.E. as a student project in 2009.  All three core members are game designers with no programming expertise. Thanks to the encouragement of academic mentors and industry professionals, and with the help of the Indie Fund for start-ups, Toxic Games went from student hobbyists to independent developers upon graduation from university. Toxic Games plans to release their debut title, Q.U.B.E. with the support of Indie-Fund in late 2011 to early 2012.

Q.U.B.E. is a first-person, singleplayer game that begins in a sterile, white cubic environment. The game presents the player with a series of brain-teasing puzzles, ranging from physics-based challenges and 3D jigsaws to platform-based trials.

With the aid of technologically enhanced gloves, the player manipulates and navigates a deep space training facility packed with cubes. The player can pull red blocks one at a time, extract multiple cubes of yellow all at once, use blue cubes for jumping, and push green cubes around the environment.

Q.U.B.E. has been nominated as a finalist in several game competitions including the Indie Game Challenge, The Escapist Extra Credits Innovation Awards and IndieDB’s Indie Game of the Year award: Best UDK Game.

Visit us at: www.qubegame.co.uk