Tranzfuser 2017 Underway

So Tranzfuser 2017 is well underway and the three teams based at the South Wales Hub here at the University of South Wales in Cardiff have bee making great progress so we thought we should share it with you!

Team Mochi Software with Moo Moo Move a mobile game where the player herds chubby cows to safety! A giggle-inducing game with elements of sim and strategy.

Team Filthy Fresh with Jeff’s Tower a VR tower defense game, where the player is in the tower, unleashing magical spells to shoot down incoming hordes of enemies of the evil king’s army. Protect the runestone, protect the world.

Team Dark Planet Studio with Stellarmania a space strategy game where  the player will take on the role of the director of a company looking to expand its exploits into deep space – be it through piracy, escort duty, financial marketing or technological prowess.

 


Mike Bithell is on the Game Industry Biz Top 100 list

A huge well done to Mike Bithell (BA Computer Games Design Graduate) for making the Games Industry Biz Top 100 Most Influential People in the British Games Industry List.

Taking up coding at a young age, Mike Bithell was destined for games. Although he worked at studios such as Blitz, it was his indie project Thomas Was Alone that made his name.

Taking inspiration from filmmakers such as Kevin Smith, Bithell focused on making impressive titles with a tight budget. Now he is an aspirational figure for many a hopeful one-man indie, but when asked for advice on how to make it in games, he reminds fellow developers that “they are not on the same journey.”

“The business changes weekly, so I try not to give too much advice,” he says.

Following huge commercial success came the chance to meet his heroes, such as Hideo Kojima, which Bithell describes as a “massive privilege.” But according to the Volume creator, it’s the audience that drives him.

“It sounds corny, but the best part of this job is meeting the people who play our stuff,” he says. “Fan art, cosplay, videos – everything that folks do with the games we make.”

Extract from http://www.gamesindustry.biz/top100/indie-leaders


USW Games supports Runwild Entertainment with funding from Tranzfuser & UK Games Fund

The University of South Wales (USW) has been named as one of three pioneering organisations that have been recognised for their contribution to the UK Games Talent’s Tranzfuser competition after grants from the UK Games Fund were awarded in their names.

USW, Digital Creativity Labs (DCL) in York, Eastern Enterprise Hub in the South East of England, each selected an industry start-up in their area to receive a share of £50,000 after each facility excelled in providing local hub support to competitors in the Tranzfuser 2016 competition process.

DCL chose Cooperative Innovations Ltd to receive a grant, while USW picked a start-up games develop company from Caerphilly called Runwild Entertainment Ltd to benefit from the money. Eastern Enterprise Hub decided to have the money in its name awarded to Miracle Tea, the company it has hosted during the Tranzfuser competition and beyond.

Head of Outreach and Talent at the UK Games Fund, Deborah Farley, explained the role of Local Hubs: ‘Tranzfuser offers entrepreneurial organisations across the UK the opportunity to support graduate teams who aspire to make their mark on the UK games industry.

‘With the help and support of Local Hubs we can provide competitors with an invaluable connection into a national competition. We know that our Local Hubs see great value in their role in Tranzfuser.

‘By providing support and physically hosting teams, it gives these organisations the chance to invest into the UK games industry at a grass root level.’

Production Director at Runwild Entertainment Ltd, Martin Onions, said: ‘Runwild Entertainment Ltd is made up of experienced games industry veterans with combined experience of 65 years. We’re currently developing our first game – a unique multiplayer experience that allows players to connect across different devices and interfaces.

‘This nomination shows how committed USW is to supporting its alumni and local games companies and as a graduate of USW and on a personal level I feel very grateful. The money means a lot to the company and will allows us to develop our first IP to the point where we can take it out to demonstrate to publishers and the public.’

Deborah added: ‘By awarding this money in recognition of the work of our Local Hubs we’ve had the opportunity not only to highlight the inauguration of Tranzfuser but also the hard work of hundreds of people across the country.

‘In actual fact, when it came to choosing the three winners the selection panel had an extremely difficult task to perform due to the high standard of professionalism and the level of support provided by our Local Hubs throughout the UK’

‘Tranzfuser is only a success because of every single one of our supporters and the commitment they give to helping our competitors. We cannot wait to work with an extended network of local hubs as part of Tranzfuser 2017.’

Find out more about Runwild Entertainment’s debut title Almighty… http://www.runwildent.com/almighty


Win for Comet’s Tale at Ffresh Student Media Awards

Great news for Games Design graduates Seb Filby, Faye Allen & Sam Beale for winning a Ffresh Student Media Festival Award for their game Comet’s Tale in the Games & Interactive category.

CometsTale


USW Graduates Alice Rendell and Catherine Woolley in the Top 100 Women in Games UK list

We are really excited to see that two of our graduates Alice Rendell @alicemrendell and Catherine Woolley @Catmoo have been listed in the MVC UK Top 100 Women in Games list.

The list comprises of 100 women working in the UK games industry from almost 100 different studios, divisions or companies – chosen by a judging panel of over 50 UK games industry executives.

Alice Rendell Game Designer, Kobojo
Alice is a Game Designer currently working at Kobojo. She has  spent over three years at the firm’s Paris HQ, she returned to UK and Dundee earlier this year to work on Zodiac, a JRPG co-developed with former Final Fantasy staff.  Prior to Kobojo. She previously worked at Facebook games specialist Ooblada and offered consulting advice on game design at studio We Move Beyond. Alice is also on the Board of Directors of the IDGA Scotland.

Catherine Woolley Senior Designer, Creative Assembly
Cat is currently a Senior Design at Creative Assembly, most recently working on the award winning Alien: Isolation. She has been at Creative Assembly for 4 years, before which she spent just over 2 years at Electronic Arts Bright Light. In her spare time she is a co-host and editor at gamercast.net.

 


Henry Hoffman’s wins first prize in the Leap Motion 3D Jam!

Henry Hoffman’s, Aboard the Lookinglass has won 1st prize in the Leap Motion 3D Jam competition.

It’s a science-fiction game about dimensional time, a rescue mission gone awry and a disconcerting future. The game uses the Oculus Rift and Leap Motion. Beautiful visuals, interesting mechanic and control, make for a great little game.

Available to download from http://thehen.itch.io/lookinglass.

You can find out more about the game in an interview with Henry… http://blog.leapmotion.com/aboard-the-lookinglass-your-left-hand-holds-the-past-your-right-hand-reveals-the-future/

Or if you’d prefer to hear him talking about it…


Computer Games Design graduate Alice Rendell makes Develop’s 2014 30 under 30 list

Congratulations to Alice Rendell who has made it onto Develop’s 2014 30 Under 30 list.

Here is Alice’s listing from the full list…

Alice Rendell Game designer, Kobojo (27)
Commended for her passion and hard work, Alice Rendell is a promising games designer currently working at Kobojo.

Having spent over three years at the firm’s Paris HQ, she returned to Dundee earlier this year to work on Zodiac, a JRPG co-developed with former Final Fantasy staff.  Prior to Kobojo, she worked at Facebook games specialist Ooblada and offered consulting advice on game design at studio We Move Beyond. To this day, she continues to write articles and give lectures offering game design tips to new developers.