We’ve had great fun at the grad show this year, for the first time our showcase was held outside of the campus in the centre of Cardiff.
There was great work on show from the BA (Hons) Computer Games Design, BA (Hons) Computer Games Enterprise and BA (Hons) Game Art courses over a whole week.
The excellent work can be seen here…
The University of South Wales (USW) will be helping to develop game designers this summer as part of an innovative new government funded games talent programme.
Tranzfuser, led by UK Games Talent and Finance CIC, is designed to provide a platform for creative leaders of the future.
It is aimed at graduates looking to break into the games development industry, with a strong focus on getting their game to market.
USW has been named as one of ten regional hubs across the UK, which will help to mentor graduates who apply to take part in the programme.
Participants will have access to their regional hubs and leading industry support where possible, providing the best knowledge-base and resources available across the UK.
Applications are being invited from graduates to take part in the ten-week Tranzfuser programme throughout summer 2016.
Successful applicants will be invited to develop their ideas into working prototypes over the summer in a competition that culminates in a nationally recognized showcase event.
Graduates are invited to apply as:
- Individuals looking to build their own team or
- Individuals on behalf of their team
Successful applicants will be awarded a £5,000 budget to allocate as they choose throughout the competition. At the showcase event in September 2016, selected teams will be invited to pitch for follow-on funding of up to £25k from the UK Games Fund to commercialise their game and launch a company.
Richard Hurford, Course Leader for Computer Games Enterprise at the University of South Wales, said: “We are delighted that the University of South Wales has been chosen as the regional hub for South Wales. We are looking forward to working with the regional teams as they develop their games, mentoring and supporting them through the process.
“This is a great competition for young games designers and developers to be involved with, particularly with the potential for the winners to receive funding for further development of their game. Young games designers and developers will be exposed to a range of industry experts and mentors to provide advice and guidance throughout their development journey. It is a fantastic opportunity for recent graduates from a range of disciplines to get involved in the games industry.”
Applications close on April 15 2016 with successful applicants starting their ten-week game development from June 1 2016.
For more information about the programme and details of how to apply, visit the Tranzfuser website.
(Original text from… http://www.southwales.ac.uk/news/2016/usw-chosen-regional-hub-develop-new-games-talent/ )
A few weeks ago the Games Gradshow was in full swing, showing off final year undergraduate work from students on the BA (Hons) Computer Games Design and BA (Hons) Game Art courses.
It was pretty busy from the get go, with lots of people coming to visit from local games, animation and media companies. If you missed the show, you will be able to see a selection of the work at the Wales Games Development Show on the 19th June… http://walesgamesdevshow.org/ or you can take a look at this year’s showreel.
The list comprises of 100 women working in the UK games industry from almost 100 different studios, divisions or companies – chosen by a judging panel of over 50 UK games industry executives.
Alice Rendell Game Designer, Kobojo
Alice is a Game Designer currently working at Kobojo. She has spent over three years at the firm’s Paris HQ, she returned to UK and Dundee earlier this year to work on Zodiac, a JRPG co-developed with former Final Fantasy staff. Prior to Kobojo. She previously worked at Facebook games specialist Ooblada and offered consulting advice on game design at studio We Move Beyond. Alice is also on the Board of Directors of the IDGA Scotland.
Catherine Woolley Senior Designer, Creative Assembly
Cat is currently a Senior Design at Creative Assembly, most recently working on the award winning Alien: Isolation. She has been at Creative Assembly for 4 years, before which she spent just over 2 years at Electronic Arts Bright Light. In her spare time she is a co-host and editor at gamercast.net.
It’s a science-fiction game about dimensional time, a rescue mission gone awry and a disconcerting future. The game uses the Oculus Rift and Leap Motion. Beautiful visuals, interesting mechanic and control, make for a great little game.
Available to download from http://thehen.itch.io/lookinglass.
You can find out more about the game in an interview with Henry… http://blog.leapmotion.com/aboard-the-lookinglass-your-left-hand-holds-the-past-your-right-hand-reveals-the-future/
Or if you’d prefer to hear him talking about it…
Here is Alice’s listing from the full list…
Alice Rendell Game designer, Kobojo (27)
Commended for her passion and hard work, Alice Rendell is a promising games designer currently working at Kobojo.
Having spent over three years at the firm’s Paris HQ, she returned to Dundee earlier this year to work on Zodiac, a JRPG co-developed with former Final Fantasy staff. Prior to Kobojo, she worked at Facebook games specialist Ooblada and offered consulting advice on game design at studio We Move Beyond. To this day, she continues to write articles and give lectures offering game design tips to new developers.