Tranzfuser 2017

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The University of South Wales (USW) is to be the South Wales regional hub again in 2017 for the innovative talent development programme. Organised by UK Games Talent and Finance CIC, and funded by the UK Government.

Designed to provide a platform for creative leaders of the future, Tranzfuser is aimed at graduates looking to break into the games development industry, with a strong focus on getting their game to market.

Last year Tranzfuser 2016, the first iteration of the annual competition, saw 18 teams from across the UK work with a £5,000 prize to develop their game.

The competition ended with the teams showcasing their projects at the EGX video games festival in Birmingham, attended by more than 75,000 gamers. During the show, a team of industry judges shortlisted the best games to compete for grants from £10,000 to £25,000 from the UK Games Fund to develop commercial prototypes.

Lead applicants to Tranzfuser 2017 have an opportunity to project manage the teams that they form for the Tranzfuser journey and win funds from the UK Games Fund.

Successful applicants will be invited to develop their ideas into working prototypes over the summer in a competition that culminates in a nationally recognized showcase event.

Participants will have access to Local Hubs and leading industry support where possible, providing the best knowledge-base and resources available across the UK.

Graduates are invited to apply as individuals looking to build their own team or individuals on behalf of their team.

Successful applicants will be awarded a £5,000 budget to allocate as they choose throughout the competition. At the showcase event in September, selected teams will be invited to pitch for follow-on funding of up to £25k from the UK Games Fund to commercialise their game and launch a company.

Richard Hurford, Course Leader for Computer Games Enterprise at USW, said: “We are delighted that USW has again been chosen as the regional hub for Tranzfuser, and we’re excited to be mentoring and supporting the teams through the process.

“USW is all about giving students the skills to go out into the world and make a success of their ideas, and this is a great competition to gain further experience and potentially have access to vital funding.

“Those involved will be exposed to a range of industry specialists who can provide priceless advice and guidance. It is a fantastic opportunity for recent graduates from a range of disciplines to get involved in the games industry. We are looking forward to welcoming the 2017 teams and seeing a new set of great idea being turning into a reality.”

Deborah Farley, Head of Talent and Outreach at UK Games Talent and Finance CIC says, “Tranzfuser 2016 exceeded everyone’s expectations; from the calibre of the teams participating, contribution and involvement from the Local Hubs to the showcase event at EGX.

“We were delighted to go on a see six of the teams receive UK Games Fund grant funding and to continue our support of them.  This year we will be building on this success with more opportunities for teams to get involved, continued support during the competition and a showcase event to remember. This is a fabulous opportunity for any graduates looking to break into the UK Games Industry, don’t miss out!”

Applications for 2017 close on Monday 27th February at noon. http://tranzfuser.com/apply-now/

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Tranzfuser 2016 Roundup

We’ve had a great summer being a hub for Tranzfuser. USW Games hosted two teams of graduates Topkek & Duel Fuel, providing working space, equipment, software and access to a fantastic set of mentors.

Over the 10 weeks of the summer programme the teams worked intensively on their game ideas and prototypes.

Topkek – Boden Project
Ringworld management simulator.
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Click to view Video

Duel Fuel – Infinite Void
An infinite running with a twist.

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Click to view Trailer

We invited many mentors in over the duration of the project to talk with the teams about their games and advise on best practice for development, with

A huge thank you to all of the mentors for taking part, Ian Thomas (Frictional Games & Talespinners), Ted Everett (Kerbal Space Programme), Russ Morris (Freelance Unity Specialist),  Anton Faulconbridge (Rant Media), Ella Romanos (Strike Game Labs & Rocket Lolly Games), Ben Cawthorne (Thud Media), Shame Skuse (Thud Media) and Karl Jones (Unity).

We also gave the teams chance to showcase their early work at the Wales Games Development Show in June.

When I first heard of Tranzfuser I knew how big it would be for everyone who took part. I wasn’t wrong. Tranzfuser had so much more to offer than just a £25k prize to further develop our game, with industry mentors coming in every week, to attending/showcasing at events. I felt taking part in Tranzfuser was one of the best start to my career that I could ask for. Although we didn’t get through to the last 6 to go on and win further funding, my team feel like winners with all we have learnt and experienced. 
Jack Bevan Davies (Duel Fuel – Team Lead)

“Tranzfuser was a great experience to gain as a practitioner in the industry. It provides a powerful experience for any student looking to launch themselves into the Games Industry by bridging the gap between university driven production and the “real world”. Allowing for unfiltered interaction with the industry ranging from working with contractors to attending events and dealing with competing for funding in a very real way. Regardless of its outcome, its true worth  lies in the lessons it teaches and those lessons are worth learning. In short, do it.
Lloyd Jones (Topkek – Team Lead)

The teams were also given the opportunity to showcase their work at EGX, meeting loads of industry people and members of the public.

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We’ve had great fun hosting the teams and we are now looking forward to next year and excited to see what project ideas it brings!


Grad Show 2016

We’ve had great fun at the grad show this year, for the first time our showcase was held outside of the campus in the centre of Cardiff.

There was great work on show from the BA (Hons) Computer Games Design, BA (Hons) Computer Games Enterprise and BA (Hons) Game Art courses over a whole week.

The excellent work can be seen here…

 

 


USW chosen as regional hub to develop new games talent

The University of South Wales (USW) will be helping to develop game designers this summer as part of an innovative new government funded games talent programme.

Tranzfuser, led by UK Games Talent and Finance CIC, is designed to provide a platform for creative leaders of the future.

Tranzfuser Logo

It is aimed at graduates looking to break into the games development industry, with a strong focus on getting their game to market.

USW has been named as one of ten regional hubs across the UK, which will help to mentor graduates who apply to take part in the programme.

Participants will have access to their regional hubs and leading industry support where possible, providing the best knowledge-base and resources available across the UK.

Applications are being invited from graduates to take part in the ten-week Tranzfuser programme throughout summer 2016.

Successful applicants will be invited to develop their ideas into working prototypes over the summer in a competition that culminates in a nationally recognized showcase event.

Graduates are invited to apply as:

  • Individuals looking to build their own team or
  • Individuals on behalf of their team

Successful applicants will be awarded a £5,000 budget to allocate as they choose throughout the competition. At the showcase event in September 2016, selected teams will be invited to pitch for follow-on funding of up to £25k from the UK Games Fund to commercialise their game and launch a company.

Richard Hurford, Course Leader for Computer Games Enterprise at the University of South Wales, said: “We are delighted that the University of South Wales has been chosen as the regional hub for South Wales. We are looking forward to working with the regional teams as they develop their games, mentoring and supporting them through the process.

“This is a great competition for young games designers and developers to be involved with, particularly with the potential for the winners to receive funding for further development of their game. Young games designers and developers will be exposed to a range of industry experts and mentors to provide advice and guidance throughout their development journey. It is a fantastic opportunity for recent graduates from a range of disciplines to get involved in the games industry.”

Applications close on April 15 2016 with successful applicants starting their ten-week game development from June 1 2016.

For more information about the programme and details of how to apply, visit the Tranzfuser website.

(Original text from… http://www.southwales.ac.uk/news/2016/usw-chosen-regional-hub-develop-new-games-talent/ )


Win for Comet’s Tale at Ffresh Student Media Awards

Great news for Games Design graduates Seb Filby, Faye Allen & Sam Beale for winning a Ffresh Student Media Festival Award for their game Comet’s Tale in the Games & Interactive category.

CometsTale


Games Gradshow 2015

A few weeks ago the Games Gradshow was in full swing, showing off final year undergraduate work from students on the BA (Hons) Computer Games Design and BA (Hons) Game Art courses.

IMG_2628It was pretty busy from the get go, with lots of people coming to visit from local games, animation and media companies. If you missed the show, you will be able to see a selection of the work at the Wales Games Development Show on the 19th June… http://walesgamesdevshow.org/ or you can take a look at this year’s showreel.

If you are interested in joining one of our courses, we have a Postgraduate Open Day on 17th June an Undergraduate Open Day on the 4th July.


USW Graduates Alice Rendell and Catherine Woolley in the Top 100 Women in Games UK list

We are really excited to see that two of our graduates Alice Rendell @alicemrendell and Catherine Woolley @Catmoo have been listed in the MVC UK Top 100 Women in Games list.

The list comprises of 100 women working in the UK games industry from almost 100 different studios, divisions or companies – chosen by a judging panel of over 50 UK games industry executives.

Alice Rendell Game Designer, Kobojo
Alice is a Game Designer currently working at Kobojo. She has  spent over three years at the firm’s Paris HQ, she returned to UK and Dundee earlier this year to work on Zodiac, a JRPG co-developed with former Final Fantasy staff.  Prior to Kobojo. She previously worked at Facebook games specialist Ooblada and offered consulting advice on game design at studio We Move Beyond. Alice is also on the Board of Directors of the IDGA Scotland.

Catherine Woolley Senior Designer, Creative Assembly
Cat is currently a Senior Design at Creative Assembly, most recently working on the award winning Alien: Isolation. She has been at Creative Assembly for 4 years, before which she spent just over 2 years at Electronic Arts Bright Light. In her spare time she is a co-host and editor at gamercast.net.