Posted: August 19, 2011 Filed under: Alumni, Student Successes | Tags: Angry Mango, Award Winner, BAFTA Cymru, Dare to be Digital, Henry Hoffman, Kate Killick, Mush, Mush Game, Newport Alumni, newport computer games design, Newport Graduate, Windows Phone 7, Xbox Live
Great news for Angry Mango as their game Mush is featured in the Xbox LIVE on Windows Phone Gamescom Trailer.
So keep a look out for Mush as it will be available soon.
Posted: August 2, 2011 Filed under: Alumni, Events, Student Successes | Tags: Angry Mango, Award Winner, BAFTA Cymru, GamesCom, Henry Hoffman, Kate Killick, Microsoft Games Studio, Mush, Mush Game, Newport Alumni, newport computer games design, Newport Graduate, Student Project, Wales Indie
Mush is going to be showcased by Microsoft Game Studios on the Mirosoft stand at GamesCom from 17th to 21st August 2011.
The Microsoft stand is in Hall 8.1, stands B010 A011 & B010 C010.
Posted: May 25, 2011 Filed under: Student Successes | Tags: Angry Mango, Award Winner, BAFTA, BAFTA Cymru, Dare to be Digital, Henry Hoffman, Kate Killick, Mush, Mush Game, Newport Student Project, Ones to Watch, Student Project, Wales Indie
Our students Kate Killick & Henry Hoffman have been busy discussing their experience at Dare To Be Digital 2010, on Channel 4’s Crunchtime. Kate & Henry a part of Team Angry Mango, went on to win Dare to be Digital and were nominated for a Games BAFTA ‘One’s to Watch’ Award.
You can watch the 3 part series (for a limited time only) on 4oD… Crunchtime Series 1.
Posted: March 1, 2011 Filed under: Alumni, Awards, Student Successes | Tags: Award Winner, Dan DaRocha, Dave Hall, Indie Fund, Jon Savery, Newport Alumni, newport computer games design, Newport Graduate, Q.U.B.E., QUBE, Student Project, Wales Indie
Newport alumni, Dan Da Rocha, Dave Hall and John Savery a.k.a. Toxic Games have been awarded significant funding by Indie Fund (http://indie-fund.com/) to continue the development and commercialisation of their game Q.U.B.E. They have been invited to the Independent Games Summit at GDC where the funding award was announced (http://www.pcgamer.com/2011/03/01/inside-the-indie-fund-a-better-deal-for-developers/).
Q.U.B.E. is a first person puzzle solving game where the player finds themselves set in an environment built from cubes. The objective is to explore the environment and complete challenging puzzles by manipulating coloured cubes using a special pair of gloves. The player can pull out red cubes, launch themselves using blue cubes, pull out multiple sets of yellow cubes and push around green cubes.
Q.U.B.E. was a finalist in the Indie Game Challenge http://www.indiegamechallenge.com/finalists/qube/. Watch Dan talk about Q.U.B.E. and the IGC on G4TV (from about 25 minutes in).
Q.U.B.E. was nominated for Best Single Player Game Award on IndieDB http://www.indiedb.com/features/ioty-2010-best-udk-game
The beta release is available from http://www.indiedb.com/games/qube/downloads/qube-beta-v-13
Q.U.B.E. in the press