Q.U.B.E. has been nominated in the ‘New Studio’ category. The award ceremony will take place on Wednesday, July 11th 2012. Good luck guys.
Q.U.B.E. is half price until the 2nd June 2012… Q.U.B.E. available on Steam
Once again the Develop Conference will be taking place this year in Brighton from the 10th-12th July.
This year three Newport alumni will be panel members for discussions held as part of the Indie Dev Day.
For full details please click the links above.
Rezzed is a gaming event focused on PC & indie games, it is being organised by the team behind the Eurogamer Expo.
Rezzed takes place at the Brighton Centre, on Friday 6th & Saturday 7th July. The show will run from 10am to 6pm on both days.
After the successful release of Q.U.B.E. back in January, the Toxic Games team have decided to release the original soundtrack for the game.
The Q.U.B.E. original soundtrack will be released on Friday 4th May, and will be available on iTunes, Amazon and Steam for $5.99/£4.99/€5.99.
There will be over 30 Electronica, Drum and Bass and Electro House tracks from the game and special bonus tracks composed by Ben Chandler, Felix Zirwes, Steve Dunne and Project Static. Includes the popular original version of “Finale” plus a special version featuring Dan Da Rocha (Designer at Toxic Games).
Here is something to wet you appetite…
It has also been announced that Q.U.B.E. version 1.2 is now available on Steam.
Q.U.B.E. is currently available to buy on Steam and other digital distribution platforms.
More information can be found on Gamasutra.
In an article for Joystiq, Dan Da Rocha also confirmed that they are already working on getting Q.U.B.E. ready for a Mac release and prototyping an iOS version. They are also planning Q.U.B.E. to be release on the OnLive platform soon.
Q.U.B.E. has been received really well, here are a few of the reviews… Rock Paper Shotgun, Kotaku, DIY Gamer, The Play Vault, Giant Bomb, Shack News, Velocity Gamer, Super Level, MM Gaming, Just Press Start & The Review Cast.
Q.U.B.E. is the first game to be released by Toxic Games: Dan Da Rocha, Jon Savery and Dave Hall, with the help of Indie Fund. It is also the fist game developed by Newport students to get commercially released. Well done guys, keep up the good work.
It has been officially announced (via the Indie Fund website) that Q.U.B.E. will be released on the 16th December 2011. Q.U.B.E. will be available on on Steam, Desura, and Playism. It will be sold for £9.99/$14.99/€10.99.
The release is significant for both Indie Fund and the Computer Games Design at the University of Wales, Newport. For the both Q.U.B.E. is their first game to get a full commercial release.
The game was developed by Dan Da Rocha, Jon Savery and Dave Hall, they built the prototype as part of their undergraduate degree program (graduating in 2009). Then continued to develop it into a full game after their graduation with the help of the Indie Fund.
You can also vote for Q.U.B.E to be IndieDB’s Indie of the Year 2011.
The guys have just come back from showcasing Q.U.B.E. at the Tokyo Game Show. They were invited to present their game at the Sense of Wonder Night, to a select group of industry delegates.
South Wales, UK – 9 th August 2011– Toxic Games, a newly formed small independent developer based in Newport, South Wales founded by former classmates, began development of Q.U.B.E. as a student project in 2009. All three core members are game designers with no programming expertise. Thanks to the encouragement of academic mentors and industry professionals, and with the help of the Indie Fund for start-ups, Toxic Games went from student hobbyists to independent developers upon graduation from university. Toxic Games plans to release their debut title, Q.U.B.E. with the support of Indie-Fund in late 2011 to early 2012.
Q.U.B.E. is a first-person, singleplayer game that begins in a sterile, white cubic environment. The game presents the player with a series of brain-teasing puzzles, ranging from physics-based challenges and 3D jigsaws to platform-based trials.
With the aid of technologically enhanced gloves, the player manipulates and navigates a deep space training facility packed with cubes. The player can pull red blocks one at a time, extract multiple cubes of yellow all at once, use blue cubes for jumping, and push green cubes around the environment.
Q.U.B.E. has been nominated as a finalist in several game competitions including the Indie Game Challenge, The Escapist Extra Credits Innovation Awards and IndieDB’s Indie Game of the Year award: Best UDK Game.
Visit us at: www.qubegame.co.uk