Posted: June 30, 2012 Filed under: Alumni, Releases | Tags: Desura, IndieCity, Mike Bithell, Newport Alumni, newport computer games design, Newport Graduate, Thomas Was Alone, Unity
It gives us great pleasure to announce that Newport alumni Mike Bithell’s game Thomas Was Alone is now available to download from Desura and Indie City.
Over the last few days there has been great press coverage and reviews… Rock Paper Shotgun, Gamasutra, Gamespot UK, IndieGames.com, Just Press Start, Size Five Games and GameZone, to name a few.
Follow Mike Bithell on Twitter.
Posted: June 27, 2012 Filed under: Alumni, Releases | Tags: Desura, June 30 2012 Release, Mike Bithell, Newport Alumni, newport computer games design, Newport Graduate, Thomas Was Alone, Unity
Thomas Was Alone is a minimalist game about friendship and jumping and is due for release on June 30, 2012. It will be out first on Desura, then shortly on other digital distribution platforms.
Thomas Was alone has been created by Newport graduate Mike Bithell, in his spare time, whilst not working as Lead Designer at Bossa Studios.
There is a great review/interview on Gamasutra and a short preview on N4G.
We can’t wait to get our hands on it and have a go.
Posted: December 2, 2011 Filed under: Alumni, Releases, Student Successes | Tags: 16 December, Dan DaRocha, Dave Hall, Desura, Indie Fund, Jon Savery, Newport Alumni, newport computer games design, Newport Graduate, Playism, Q.U.B.E., QUBE, Steam, Student Project, UDK, Wales Indie
It has been officially announced (via the Indie Fund website) that Q.U.B.E. will be released on the 16th December 2011. Q.U.B.E. will be available on on Steam, Desura, and Playism. It will be sold for £9.99/$14.99/€10.99.
The release is significant for both Indie Fund and the Computer Games Design at the University of Wales, Newport. For the both Q.U.B.E. is their first game to get a full commercial release.
The game was developed by Dan Da Rocha, Jon Savery and Dave Hall, they built the prototype as part of their undergraduate degree program (graduating in 2009). Then continued to develop it into a full game after their graduation with the help of the Indie Fund.
An interesting fact about Q.U.B.E.‘s development is that it has been developed without a programmer! The guys have only used UDK (the Unreal Development Kit) and its scripting facilities.
As usual Q.U.B.E. is getting some great press… Joystiq, The Sixth Axis, IndieGames.com, The Witness.net, DIY Gamer, Develop Online & DIY Gamer Preview
You can also vote for Q.U.B.E to be IndieDB’s Indie of the Year 2011.